/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 simulated_combat_creature_ptr.h

	$Header: /heroes4/simulated_combat_creature_ptr.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( SIMULATED_COMBAT_CREATURE_PTR_H_INCLUDED )
#define SIMULATED_COMBAT_CREATURE_PTR_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "counted_ptr.h"

class t_simulated_combat_creature;

typedef t_counted_ptr<t_simulated_combat_creature> t_simulated_combat_creature_ptr;

#endif